![]() The game begins with your character sitting across from Rannie the Rogue in a high fantasy bar, and he ushers you through the tutorial dungeon and eventually to the tavern menu, where you can level up, save, etc. While I only had a limited amount of time with Dragon's Crown Pro, the story presented to me in that period was both simplistic and underdeveloped. Dragon's Crown Pro offers a lot in terms of gameplay but ends up lacking in the graphical and narrative departments. ![]() Vanillaware decided to take on the challenge of modernizing and expanding on the genre, adding more in-depth RPG and gameplay elements, and taking a dramatic turn with the art style. Indie developers in the years since have used side-scrolling gameplay extensively, but the pairing with the beat-'em-up game type has fallen largely by the wayside, revived through a few games here and there, such as Castle Crashers and Scott Pilgrim vs. Side-scrolling beat-'em-ups are largely a genre of the past: Golden Axe, River City Rampage, The Simpsons, Streets of Rage, etc.
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